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#20036
Spells · Physical
Enchant 2H Weapon - Major Intellect
Enchanting
Cast time
5 Sec
Range
0 yd
Overview
Effects:
1
Overview
Enchant 2H Weapon - Major Intellect
Physical
Enchanting
No cost
5 Sec
Self Only
Requires equipped: Two-Handed Axe, Two-Handed Mace, Polearm, Two-Handed Sword, Staff
Permanently enchant a Two-Handed Melee Weapon to add 9 to intellect.
Reagents:
12
Greater Eternal Essence
2
Large Brilliant Shard
Requires:
Runed Arcanite Rod
Effects:
1
Enchant Item
· base -1
Enchant 2H Weapon - Major Intellect | RavenCraft