
Enchant Weapon - Winter's Might
Physical
Enchanting
No cost5 Sec
Self Only
Requires equipped: Axe, Two-Handed Axe, Mace, Two-Handed Mace, Polearm, Sword, Two-Handed Sword, Staff, Exotic, Fist Weapon, Miscellaneous, Dagger, Spear
Permanently enchant a weapon to grant up to 7 additional frost damage when casting frost spells.